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Game panel

Hardware and location

Beginner

Every OXY server runs on our own bare-metal machines in the NorthC datacenter in Nieuwegein, the Netherlands, on our own network. No resellers, no oversold shared nodes. The numbers:

ComponentPer node
CPUAMD Ryzen 9 9950X or AMD EPYC 9374F
RAMDDR5 ECC, up to 512 GB per node
StorageNVMe SSD in RAID-10

High clock speeds matter more than core count for game servers, which is why these CPUs: Minecraft, modded packs and most game servers run on one or two threads per world. Every plan gets the same hardware; a trial server does not run on a slower node.

The infrastructure sits in NorthC Nieuwegein, a Tier 3+ datacenter in the centre of the Netherlands, and runs on our own AS208112 network with our own IP transit. Each node has a 10 Gbit/s uplink with redundant paths.

Measured round-trip times to the datacenter (Globalping, median of 10 ISPs per city, 4 October 2026):

CityPing
Amsterdam~2 ms
Brussels~9 ms
London~9 ms
Paris~10 ms
Berlin~18 ms
Madrid~35 ms

When demand peaks, new servers can temporarily be placed in Germany on identical hardware.

On top of the backups you make in the panel, we take daily full infrastructure backups of server files, configurations and databases, stored in a separate external datacenter. That covers hardware failure and our own mistakes; for your own changes, use panel backups.

  • Goliath DDoS filtering by Global Secure Layer (GSL) at the network edge, always on, on every plan and at no extra cost. It filters volumetric floods (TCP, UDP, ICMP), protocol attacks and game-specific attack patterns before they reach your server; you don’t need to do anything.
  • 24/7 monitoring of servers, nodes, network and game services, with an active patch policy.
  • SSH key authentication and strict access control on every machine.

Websites and panels use TLS. Internal communication and email are encrypted end to end with zero-access encryption, on infrastructure in privacy-friendly jurisdictions such as Switzerland. Hardware in the Netherlands, company in Belgium: EU consumer law applies. Your data stays yours.

Stable TPS at peak, fast chunk and world loading, and an attack on another customer doesn’t take you down. Questions about the stack? Open a ticket; we like talking about it.